DCSW - Su-27 Training Missions (Patch for Game) (v1.56x)
----------------------------------------------------------------

This is the Su-27 Training Missions that comes with the game by default, that has many fixes applied to make missions work as originally intended.


Disclaimer
----------
These missions are all Eagle Dynamics original work, but over the course of time, patches, and programming errors have arisen to break the missions, so I have corrected them as best I can and to make them a little more realistic and to work properly.


Installing the replacement Updates
----------------------------------
- Copy the Mods directory from the Downloaded ZIP file into your ..\DCS World\ directory and overwrite all files.
- Run Training missions from DCS as usual

 
Repairs done by MadDog-IC
-------------------------


Changelog v1.1 28-05-2017
==============
DCSW v1.56x BUGS
================
 - Changed - (BUG) Su-25T (Flare Mule) drop height from 4000m to 1500m to get lighting of area correct. (BUG)
 - Changed - (BUG) Time of day to get same lighting as original. (BUG)


Changelog v1.0 20-04-2017
==============
 - Fixed - All Airfields coalitions
 - Fixed - All Aircraft landing waypoints not snapped to runway.
 - Changed - All Aircraft callsigns and markings.
 - Changed - Numerous waypoint heights and speeds to suit conditions and briefs.
 - Added - Support trucks at all Allied airports for Fuel, Power and Ammo Supplies.
 - Changed - All voice overs (Filenames renamed and converted to .ogg format at 22khz sample rate)

 
------------------------
Su27 Training - (Aerial Gunnery).miz
------------------------

 - Triggers
	- 
	- 
	
 - Waypoints
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.
	
 - Units
	- 
	-
	
 - Scoring
	- US F-15c #001 + US F-15c #002 + US F-15c #003 + US F-15c #004 + US F-15c #005 = (60 + 10 + 10 + 10 + 10)
	-
	
 - DCS v1.5x compatability
	- 
	- 
	- Works Fine
------------------------ DONE



------------------------
Su27 Training - (CCIP Mode Unguided Bombs).miz
------------------------
 - Triggers
	- 
	- 
	
 - Waypoints
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.
	
 - Units
	- 
	- 

 - Scoring
	- US Transport #001 Hit or DEAD + US Transport #002 Hit + US Transport #003 Hit + US Transport #004 Hit + US Transport #005 Hit = (60 or 100 + 10 + 10 + 10 + 10)
	-
	
 - DCS v1.5x compatability
	- 
	- 
	- Works Fine
------------------------ DONE



------------------------
Su27 Training - (CCRP Mode Unguided Bombs).miz
------------------------
 - Triggers
	- 
	-
	
 - Waypoints
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.

 - Units
	- 
	- 

 - Scoring
	- US Transport #001 Hit or DEAD + US Transport #002 Hit + US Transport #003 Hit + US Transport #004 Hit + US Transport #005 Hit = (60 or 100 + 10 + 10 + 10 + 10)
	-
	
 - DCS v1.5x compatability
	- 
	- 
	- Works Fine
------------------------ DONE



------------------------
Su27 Training - (Close Air Combat Radar Modes).miz
------------------------
 - Triggers
	- Added - "Stop USER Wait Response" in Unpause Trigger (To allow weapons release to work after tuition)
	- 
	
 - Waypoints
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.
	
 - Units
	- 
	- 

 - Scoring
	- Added - Target 1 DEAD + Target 2 DEAD + Target 3 DEAD = (35 + 30 + 35)
	-
	
 - DCS v1.5x compatability
	- 
	-
	- Works Fine	
------------------------ DONE



------------------------
Su27 Training - (Flight and Navigation).miz
------------------------
 - Triggers
	- Fixed - Faulty Subtitles not matching voice overs.
	- 
	
 - Waypoints
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.
	
 - Units
	- Added - Su-27 (Player) Set Landing at Mineralnye AFB.
	- 

 - Score
	- Added - RU Su-27 (Player) NAV Through key gates 2,3,6,9,13,16 + Land = (15 + 15 + 15 +15 + 15 + 15 + 10)
	- 
	
 - DCS v1.5x compatability
	- Changed - (BUG) Time of day from 06:00 to 06:30 to get same lighting as original (BUG)
	-
	- Works Fine
------------------------ DONE (Night 06:30) (BUG)



------------------------
Su27 Training - (KMGU Submunitions Dispenser).miz
------------------------
 - Triggers
	- 
	- 
	
 - Waypoints
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.
	- Adjusted - RU Su-27 (Player) Flights height and speeds to match instructions.
	- Added - RU Su-27 (Player) waypoints to runway for landing.
	
 - Units
	-  
	- 

 - Score
	- Added - Convoy 1 Hit or DEAD + Convoy 2 Dead = (50 or 100 + 50)
	-
	
 - DCS v1.5x compatability
	-
	-
	-  Works Fine
------------------------ DONE



------------------------
Su27 Training - (Landing - Difficult).miz
------------------------
 - Triggers
	- 
	- 
	
 - Waypoints
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway
	
 - Units
	- 
	- 

 - Score
	- Added - RU Su-27 (Player) landed = (100)
	- 
	
 - DCS v1.5x compatability
	- Fixed - (BUG) UNIT SPEED LOWER THAN = 10 m/s was showing as 100 m/s and as KPH in scoring and for landing check in Mission Editor. (BUG)
	-
	- Works Fine
------------------------ DONE (BUG)



------------------------
Su27 Training - (Landing - Easy).miz
------------------------
 - Triggers
	- 
	- 
	
 - Waypoints
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.
	- Adjusted - RU Su-27 (Player) waypoints to runway for landing.
	
 - Units
	- 
	- 
	
 - Score
	- Added - Ru Su-27 (Player) landed = (100)
	-
	
 - DCS v1.5x compatability
	- Fixed - (BUG) UNIT SPEED LOWER THAN = 10 m/s was showing as 100 m/s and as KPH in scoring and for landing check in Mission Editor. (BUG)
	-
	- Works Fine
------------------------ DONE (BUG)



------------------------
Su27 Training - (Missiles).miz
------------------------
 - Triggers
	- 
	- 
	
 - Waypoints
	- Fixed - All Airfields coalitions
	- Fixed - All Aircraft waypoints, landing not snapped to runway.
	
 - Units
	- 
	- 
	
 - Scoring
	- Added - US A-10a DEAD + US F-5e DEAD = (50 + 50)
	- 
	
 - DCS v1.5x compatability
	- 
	-
	- Works Fine
------------------------ DONE



------------------------
Su27 Training - (RWR and Countermeasures).miz
------------------------
 - Triggers
	- 
	- 
	
 - Waypoints
	- 
	-
	
 - Units
	-
	- 
	
 - Scoring
	- Added - Tutorial Over = (100)
	-
	
 - DCS v1.5x compatability
	- 
	-
	- Works Fine 	
------------------------ DONE



------------------------
Su27 Training - (Sensors Scan Mode).miz
------------------------
 - Triggers
	- 
	- 
	
 - Waypoints
	- 
	-
	
 - Units
	-
	- 
	
 - Scoring
	- Added - Tutorial Over = (100)
	-
	
 - DCS v1.5x compatability
	- 
	-
	- Works Fine 	
------------------------ DONE



------------------------
Su27 Training - (Start Up).miz
------------------------
 - Triggers
	- Fixed - A few flags and moved trigger zones (Fork, Threshold, Takeoff 1, Takeoff 2, Rotate)
	- 
	
 - Waypoints
	- 
	-
	
 - Units
	-
	- 

 - Scoring
	- Added - Startup + Taxi + Takeoff =(30 + 30 + 40)
	-
	
 - DCS v1.5x compatability
	- 
	-
	- Works Fine 	
------------------------ DONE



------------------------
Su27 Training - (Stafe).miz
------------------------
 - Triggers
	- 
	- 
	
 - Waypoints
	- Adjusted - final waypoints height so gate not stuck in ground.
	-
	
 - Units
	- Changed - Su-25T (Flare Mule) bombing runs to every 4 minutes approx until out of flare bombs.
	- 
	
 - Scoring
	- Added - Transport 1 HIT or DEAD + Transport 2 Hit + Transport 3 Hit = (50 or 100 + 25 + 25)
	-
	
 - DCS v1.56x compatability
	- Changed - Time of day from 07:00 to 08:15 to get same lighting as original.
	- Changed - (BUG) Su-25T (Flare Mule) drop height from 4000m to 1500m to get lighting of area correct. (BUG)
	-
	- Works Fine 	
------------------------ DONE (Night mission 08:15) (BUG)



------------------------
Su27 Training - (Unguided Rockets).miz
------------------------
 - Triggers
	- 
	- 
	
 - Waypoints
	- Adjusted - All Position, Heights and Speeds for Su-27 (Player).
	-
	
 - Units
	- Changed - All Transports = No Dispersal under fire.
	- 
	
 - Scoring
	- Added - Transport #001 Hit or DEAD + Transport #002 Hit + Transport #003 Hit + Transport #004 Hit + Transport #005 Hit + Transport #006 Hit = (50 or 100 + 10 + 10 + 10 + 10 + 10)
	-
	
 - DCS v1.5x compatability
	- 
	-
	- Works Fine 	
------------------------ DONE
